Freyja |




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A Boat’s Figurehead: The figurehead embodies the spirit of a ship and was originally believed to placate the gods of the sea and ensure a safe voyage.

Freyja: Created by Havannah Blue and Deeter Commuth in TD+5 as a gift to the ship and its crew for welcoming them aboard. Named Freyja by Captain Banks. Freyja later influenced the seal of Tatarstan in late 19th century, in TD+22.

The Snow Leopard: Thriving in an environment that most would consider unfriendly or harsh. Strength in action (especially through silence) and personal power. Decisiveness, the attitude of "act now, think later," extremely in touch with basic instincts. Smooth in action and capable, with an edge of danger. Cannot roar. Also called Ounce.

Tuna Fish Tail: Tunas have a circulatory and respiratory system that is unique among fish, enabling them to maintain a body temperature slightly higher than the surrounding water. This additional heat, when transmitted to oxygen-rich blood, gives an extra boost to already powerful muscles, permitting the tuna to reach speeds of over 40 miles per hour. This places a large oxygen demand on the fish, requiring tuna to swim continuously in order to meet that demand.

Named After: Freyja (“The Lady") is a Norse goddess associated with love, beauty, fertility, gold, seiðr, war, and death. Various plants in Scandinavia once bore her name but were replaced with the name of the Virgin Mary during the process of Christianization. Rural Scandinavians continued to acknowledge Freyja as a supernatural figure into the 19th century, and Freyja has inspired various works of art.